This is a simple Mining Expedition using the STICKY ADDITIVE overclock for the flamethrower as well as the EPC with the Thin Containment Field mod for mining. The STICKY ADDITIVE isn't a flashy Overclock, but it's really one of the most solid in the Driller's arsenal with the good balance between ammo, direct damage and lingering flame. I love this Flame/EPC build for team play, but it's not really an ideal set up for a solo Haz 5 like this. Without a decent ranged weapon like the Sabata to compliment the flamethrower you're a sitting duck for ranged enemies and in this particular mission a Glyphid Menace knocked me around pretty hard. That would have ended badly had it not come close enough to burn it, so I was lucky.
The small caves played to my advantage there as well as with a Breeder that would have hounded me with hatching babies had I not been able to dispense with it somewhat quickly within flame range. Fortunately, getting caught between the Menace, Breeder and Praetorians puking on me I had a combo of luck, the Dash Perk, and the Sweet Tooth passive perk (more health from red sugar and brief speed boost) to keep me alive when things got a little touchy. Overall though, this was pretty chill for a Haz 5 of any mission type.
BIOME/CONDITIONS: Salt Pits, Hazard 5, Cave Complexity 1, Mission Length 1, No Warnings
DRILLER CLASS:
CRSPR FLAMETHROWER
MODS: 2-1-3-3-1
OC: Sticky Additive
EXPERIMENTAL PLASMA CHARGER
MODS:2-3-2-2-2
OC: Energy Rerouting
SATCHEL CHARGE (C4)
Mods: 2-1-1-3
REINFORCED POWER DRILLS
Mods: 3-1-1-1
Throwable: Neurotoxin
PERKS:
Passive: Thorns, Born Ready, Sweet Tooth
Active: Beastmaster, Dash
Beer Buff: None
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